Understanding 8 Making A 2d Platformer In Unity C Random Collectables

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  • In this part, we will let the player die when it collides with a trap and restart the level using the SceneManager. Github repository: ...
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Detailed Analysis of 8 Making A 2d Platformer In Unity C Random Collectables

In this episode, we start implementing Learn Game Development And Skip Source Code: https://bit.ly/3dJVUGz All Assets and Projects: https://bit.ly/2y3Ap4p

In this episode we'll add invulnerability frames to our health system after the player takes damage and fix a couple issues as well.

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