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In this multi-part Interesting Pathfinding Algorithm A star on the left, Dijkstra on the right. Made with Html5, Javascript and Canvas API.

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  • Welcome to the first part in a series teaching
  • Pathfinding
  • This A*
  • A short video trailer summarizing our comparative research paper on game AI
  • It has no map. It can't see the maze. And it still finds the shortest way out, every single time. This is the

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